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Capcom Cancels Lecture On Monster Hunter Wilds' Optimization, Amid Harassment Concerns

Capcom has canceled a lecture on the optimization of Monster Hunter Wilds at the upcoming CEDEC 2025 conference in Japan, amid concerns over harassment and threats its staff has been facing over Monster Hunter Wilds.

Per Automaton, Capcom was set to host a talk at Japan's Computer Entertainment Developers Conference, which would have covered performance optimization through the lens of Monster Hunter Wilds. The developers would have explored the angles of CPU and GPU load, as well as memory usage.

No reason was given for the cancellation, but speculation has swirled around whether this is related to harassment the developers have faced over Monster Hunter Wilds. The PC version of Wilds, specifically, has garnered criticism since launch, prompting commitments to improvements and updates from the team at Capcom.

Following the release of Title Update 2, planned adjustments were hoped to have fixed the problem. Results seemed varied, however, and Capcom released a statement addressing several major bugs and issues on Twitter/X.

Amid all this, though, Capcom also put out a statement on its official site, responding to what sounds like a more extreme degree of feedback. Per Automaton, Capcom said its staff have faced harassment through social media and customer support channels, including targeted threats against individuals. The company reportedly warned that it will take legal action in severe cases of harassment against employees.

So while no official reason was given for the lecture's cancellation, the alignment of these events certainly suggests that concerns over harassment played a role. And it should go without saying that critique and feedback are worthwhile, but these extremes do worse than nothing, and certainly won't assist in tuning Monster Hunter Wilds.

As for Wilds itself, Title Update 2 recently went live, and players do seem to be enjoying the addition of several new hunts, especially the bout with Lagiacrus.

Eric is a freelance writer for IGN.

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